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NovaGameloft Barcelona
Lead Animator
Gameloft Barcelona · Barcelona, ES
Teletreball . Maya Office
About Gameloft
Here at Gameloft, we create moments of happiness for our players all over the world through exciting gaming experiences. This is our mission, and it has been the same for over 25 years. We are the proud creators of Asphalt, Dungeon Hunter, Modern Combat, and over 200 other great games.
There is a game for everyone, and we are now expanding to cross-platform games on PC and consoles, with titles such as Disney Speedstorm and Disney Dreamlight Valley, to provide our players with even more amazing adventures.
With more than 3,000 passionate Gamelofters across the globe, we take great pride in our differences and draw on them to create games just as diverse as we are.
If you’re looking for a new challenge and want to work with a bold and talented group of people, don’t hesitate to join the game!
WHAT YOU WILL BE WORKING ON
Your main challenge
Gameloft Barcelona is looking for a Lead Animator to lead the animation team working on a new action-based, multi-platform IP featuring world-famous characters from a major licensor.
Your challenge will be to establish and maintain a high animation quality bar while leading and developing the team behind it. You will combine people leadership with strong animation expertise, working closely with Art, Game Design, Programming and external partners to ensure every animation supports the personality of our characters, gameplay readability and the overall player experience.
What it means on a daily basis
- Lead and develop the animation team, providing regular feedback, mentoring and guidance while supporting the individual growth of animators across different seniority levels.
- Own the animation quality bar, ensuring character animation delivers the expected level of movement, weight, acting, storytelling and personality while remaining consistent with the project's artistic direction and licensor expectations.
- Plan and oversee animation production, managing priorities, workload and delivery while keeping stakeholders informed and stepping into hands-on animation work when the team needs additional support.
- Collaborate closely with Game Design, Programming, Art and Technical Animation to ensure animations work effectively within gameplay, including topics related to rigging, skinning and game-engine animation states.
- Coordinate animation work with external partners, providing clear briefs, reviews and actionable feedback to ensure outsourced animation integrates consistently with the work produced internally.
Within your first 3 months, you will have developed a strong understanding of the project's animation direction, characters, production pipeline and team, establishing effective ways of working with the animators and key partner disciplines.
Within 6 months, you will be confidently leading animation production and team development, maintaining a consistent quality bar, identifying production or quality risks early and ensuring the team receives the direction and feedback needed to deliver.
Within 9 months, you will be a key reference for animation across the project, helping the team operate with increasing autonomy while continuously raising animation quality and strengthening collaboration between Animation, Art, Design, Programming and external partners.
Who you would be working with
You will report to the Studio Art Development Director and lead a team of 3D Animators and Technical 3D Animators.
You will work closely with the Studio Art Director, 3D Art Lead, Game Design, Programming and other production disciplines, while also collaborating with external animation partners and the project's licensor.
Your recruitment journey
Our recruitment process is designed to give you the opportunity to meet the people you would work with and explore both your animation expertise and leadership experience.
- Recruiter interview
- Hiring team interview
- Animation assessment/test, where applicable
- Final interview
This role gives you the opportunity to take ownership of animation at project level, developing both your craft and leadership expertise while contributing to a major multi-platform IP.
You will have the opportunity to grow as an animation leader, influence animation standards and workflows, develop other artists and collaborate closely with senior creative and technical stakeholders across the project.
WHAT YOU NEED TO SUCCEED
- Strong expertise in 3D character animation for games, with the ability to create and evaluate both realistic and stylized/cartoon animation.
- Excellent understanding of movement, weight, acting, timing and storytelling, with the ability to preserve the identity and personality of a character through animation.
- Ability to establish, communicate and maintain animation quality standards, translating animation principles into clear visual, written and verbal feedback.
- Strong understanding of game animation production and real-time workflows, including effective collaboration with Technical Animators on rigging, skinning and game-engine animation states.
- Ability to plan and prioritize animation work, manage production constraints and communicate clearly with stakeholders regarding scope, quality and delivery.
- Professional experience with industry-standard 3D animation tools and workflows, particularly character animation pipelines such as Maya and/or 3ds Max.
- Fluent English and the ability to communicate effectively within an international and multidisciplinary development environment.
- A portfolio or showreel demonstrating strong character animation work and relevant game animation experience.
- A supportive people leader who can mentor and develop animators across different levels of seniority.
- Comfortable giving clear, constructive and actionable feedback while maintaining a high creative quality bar.
- Collaborative and able to act as a central point of communication between Animation, Art, Game Design, Programming and external partners.
- Organized and able to manage changing priorities in a dynamic production environment.
- Hands-on when needed, with a lead-by-example approach and the ability to balance team leadership with direct creative contribution.
Why Join the World of Gameloft?
- Because you want to be part of an exceptional experience within a company that is constantly growing!
- Because you want to work with talented people who are industry pioneers!
- Because you want to be part of an international environment with daily contact with other countries & cultures!
- Because you want to work in an inclusive equal opportunity workplace!
- Or, just because you’re looking for a great place to work!
- Permanent contract and full-time position with excellent social benefits.
- 25 vacation days per year.
- Private medical health insurance.
- Flexible compensation with Ticket Restaurant Card.
- Flexible work-from-home hybrid model.
- Free language courses.
- Your birthday off!
- 1 month of remote work.
- Merit-based salary progression system and a competitive initial salary package.
- Career development opportunities.
- Excellent working conditions, with our office located in the centre of Barcelona.
- ...and Thursday after-work beers!
Join our team, recently recognized in Forbes' top 100 companies to work for! We're gamers from all walks of life, united in creating a culture of inclusivity. Partnering with organizations like COGAM, we ensure a safe workplace for everyone, regardless of background or gaming preference. Whether you're a casual or hardcore gamer on any platform (we're cross-platform now!), we want you to feel like you belong. Be part of shaping the gaming industry with us!
Please note that only selected candidates will be contacted and your CV will be saved in our files for a period of 6 months.
Want to know more? Please visit our Website: www.gameloft.com
If the offer interests you, Join the Game!
Lead Animator
23 de set.Gameloft Barcelona
Lead Animator
Gameloft Barcelona · Barcelona, ES
Teletreball . Maya Office
Join The Game!
Leader in the development and publishing of games, Gameloft® has established itself as a pioneer in the industry, creating innovative gaming experiences for over 20 years. Gameloft creates games for all digital platforms, from mobile to cross-platform titles for PC and consoles. Gameloft operates its own established franchises such as Asphalt®, Dragon Mania Legends, Modern Combat and Dungeon Hunter and also partners with major rights holders including LEGO®, Universal, Illumination Entertainment, Hasbro®, Fox Digital Entertainment, Mattel®, Lamborghini®, and Ferrari®. Gameloft distributes its games in over 100 countries and employs 3,000 people worldwide. Every month, 55 million unique users can be reached by advertisers in Gameloft games with Gameloft for brands, a leading B2B offering dedicated to brands and agencies. Gameloft is a Vivendi company.
WHAT YOU WILL BE WORKING ON
Your main challenge
Gameloft Barcelona is looking for a Lead Animator to lead the animation team working on a new action-based, multi-platform IP featuring world-famous characters from a major licensor.
Your challenge will be to establish and maintain a high animation quality bar while leading and developing the team behind it. You will combine people leadership with strong animation expertise, working closely with Art, Game Design, Programming and external partners to ensure every animation supports the personality of our characters, gameplay readability and the overall player experience.
What it means on a daily basis
- Lead and develop the animation team, providing regular feedback, mentoring and guidance while supporting the individual growth of animators across different seniority levels.
- Own the animation quality bar, ensuring character animation delivers the expected level of movement, weight, acting, storytelling and personality while remaining consistent with the project's artistic direction and licensor expectations.
- Plan and oversee animation production, managing priorities, workload and delivery while keeping stakeholders informed and stepping into hands-on animation work when the team needs additional support.
- Collaborate closely with Game Design, Programming, Art and Technical Animation to ensure animations work effectively within gameplay, including topics related to rigging, skinning and game-engine animation states.
- Coordinate animation work with external partners, providing clear briefs, reviews and actionable feedback to ensure outsourced animation integrates consistently with the work produced internally.
Within your first 3 months, you will have developed a strong understanding of the project's animation direction, characters, production pipeline and team, establishing effective ways of working with the animators and key partner disciplines.
Within 6 months, you will be confidently leading animation production and team development, maintaining a consistent quality bar, identifying production or quality risks early and ensuring the team receives the direction and feedback needed to deliver.
Within 9 months, you will be a key reference for animation across the project, helping the team operate with increasing autonomy while continuously raising animation quality and strengthening collaboration between Animation, Art, Design, Programming and external partners.
Who you would be working with
You will report to the Studio Art Development Director and lead a team of 3D Animators and Technical 3D Animators.
You will work closely with the Studio Art Director, 3D Art Lead, Game Design, Programming and other production disciplines, while also collaborating with external animation partners and the project's licensor.
Your recruitment journey
Our recruitment process is designed to give you the opportunity to meet the people you would work with and explore both your animation expertise and leadership experience.
- Recruiter interview
- Hiring team interview
- Animation assessment/test, where applicable
- Final interview
This role gives you the opportunity to take ownership of animation at project level, developing both your craft and leadership expertise while contributing to a major multi-platform IP.
You will have the opportunity to grow as an animation leader, influence animation standards and workflows, develop other artists and collaborate closely with senior creative and technical stakeholders across the project.
WHAT YOU NEED TO SUCCEED
- Strong expertise in 3D character animation for games, with the ability to create and evaluate both realistic and stylized/cartoon animation.
- Excellent understanding of movement, weight, acting, timing and storytelling, with the ability to preserve the identity and personality of a character through animation.
- Ability to establish, communicate and maintain animation quality standards, translating animation principles into clear visual, written and verbal feedback.
- Strong understanding of game animation production and real-time workflows, including effective collaboration with Technical Animators on rigging, skinning and game-engine animation states.
- Ability to plan and prioritize animation work, manage production constraints and communicate clearly with stakeholders regarding scope, quality and delivery.
- Professional experience with industry-standard 3D animation tools and workflows, particularly character animation pipelines such as Maya and/or 3ds Max.
- Fluent English and the ability to communicate effectively within an international and multidisciplinary development environment.
- A portfolio or showreel demonstrating strong character animation work and relevant game animation experience.
- A supportive people leader who can mentor and develop animators across different levels of seniority.
- Comfortable giving clear, constructive and actionable feedback while maintaining a high creative quality bar.
- Collaborative and able to act as a central point of communication between Animation, Art, Game Design, Programming and external partners.
- Organized and able to manage changing priorities in a dynamic production environment.
- Hands-on when needed, with a lead-by-example approach and the ability to balance team leadership with direct creative contribution.
Why Join the World of Gameloft?
- Because you want to be part of an exceptional experience within a company that is constantly growing!
- Because you want to work with talented people who are industry pioneers!
- Because you want to be part of an international environment with daily contact with other countries & cultures!
- Because you want to work in an inclusive equal opportunity workplace!
- Or, just because you’re looking for a great place to work!
- Permanent contract and full-time position with excellent social benefits.
- 25 vacation days per year.
- Private medical health insurance.
- Flexible compensation with Ticket Restaurant Card.
- Flexible work-from-home hybrid model.
- Free language courses.
- Your birthday off!
- 1 month of remote work.
- Merit-based salary progression system and a competitive initial salary package.
- Career development opportunities.
- Excellent working conditions, with our office located in the centre of Barcelona.
- ...and Thursday after-work beers!
Join our team, recently recognized in Forbes' top 100 companies to work for! We're gamers from all walks of life, united in creating a culture of inclusivity. Partnering with organizations like COGAM, we ensure a safe workplace for everyone, regardless of background or gaming preference. Whether you're a casual or hardcore gamer on any platform (we're cross-platform now!), we want you to feel like you belong. Be part of shaping the gaming industry with us!
Please note that only selected candidates will be contacted and your CV will be saved in our files for a period of 6 months.
Want to know more? Please visit our Website: www.gameloft.com
If the offer interests you, Join the Game!
Gametech Innovation Developer
23 de set.Gameloft Barcelona
Barcelona, ES
Gametech Innovation Developer
Gameloft Barcelona · Barcelona, ES
. C# C++ Office
WHAT YOU WILL BE WORKING ON
The Gametech Innovation team is a specialized group of developers focused on empowering Gameloft’s game teams to create better games through innovative technological solutions. We focus on Unity and Unreal engines, developing tools and systems that span a wide range of game development needs.
As a Mid-Level Developer within the team, you will manage feature delivery and support the technical stability of our tools and systems, contributing to the full lifecycle of each solution.
What it means on a daily basis
- Own features or subsystems end-to-end, from benchmarking existing solutions and prototyping alternatives through to implementing and shipping the final tool to game teams
- Write maintainable, self-explanatory code in C++ and C# within Unreal and Unity engines
- Debug and profile tools and systems across engines and target platforms (console, PC, mobile) so they stay reliable in production
- Maintain and extend the team's CI/CD and build pipelines so new tool versions reach game teams continuously
- Use AI coding assistants in your daily workflow, experiment with new approaches and technologies, and propose the incremental improvements worth industrialising
In your first three months, you will be at ease in the team's codebase and delivering fixes and features on existing tools with limited guidance. From there, you will own a feature or subsystem end-to-end, you will propose improvements to tools and workflows on your own initiative and become a technical point of contact for the game teams we support.
Who you would be working with
You will be reporting to our Gametech Innovation Manager, and collaborate very closely with other Developers from the Gametech Innovation team across multiple studios worldwide, including Paris, Montreal, Bucharest, and others, offering opportunities to collaborate with colleagues from diverse backgrounds and perspectives. Day to day you will work with game programmers, technical artists and producers on Gameloft's game teams internationally.
Your recruitment journey
- First interview: A conversation to explore how the role aligns with your background and to address your main questions.
- Test: You will receive a short case study to complete.
- Second interview: You will meet members of our technical team to present your test and talk through your approach, reasoning, and methodologies in more depth.
- Final interview: You will meet a Hiring Manager to discuss your experience, vision, and how you approach game technology topics at a broader level.
This role can be a stepping stone toward a more senior position within the Gametech Innovation team, or toward specialising in a particular area such as engine, pipeline or platform technology. Internal training and mentoring from the team's senior developers are available, and internal mobility across teams and studios is possible through Gameloft's Talent Move programme.
WHAT YOU NEED TO SUCCEED
- Solid proficiency with Unreal Engine and/or Unity; and in C++ and C#
- Practical use of AI coding assistants in your day-to-day development work
- Good debugging and profiling skills across multiple systems, together with the ability to write clean, maintainable and self-explanatory code
- Working knowledge of CI/CD and build pipelines
- Naturally curious: you enjoy digging into unfamiliar problems and exploring new engines, tools and approaches
- Solution-driven: you turn ambiguous, poorly defined requests into workable technical paths, treat constraints as problems to solve, and propose improvements beyond your assigned scope to keep the team moving forward
WHAT’S IN IT FOR YOU
- Permanent contract, full-time employment with comprehensive Social Benefits.
- 25 vacation days per year + Birthday day off.
- Private medical health insurance.
- Flexible compensation with Ticket Restaurant Card.
- Free language courses.
- Work-from-home hybrid model.
- Merit based salary progression system and a competitive initial salary package.
Life at Gameloft
Our Barcelona studio offers real career development opportunities and a positive working environment in a centrally located office. We value supportive working conditions and a balanced work-life approach, and our teams work together with a collaborative mindset.
Ready to level up your career? Apply now with your CV in English.