Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
This position is fully remote.
Team
Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.
You will be joining one of our Live Studios, working on Archery Clash. The studio is also working on Ball Blast, Bag Fight and City Takeover.
Role
We are looking for a talented Senior Game Developer with a good understanding of the casual mobile game market to help the team deliver fun, innovative, and entertaining games. You will take an innovative approach to gameplay ideas/features and give them their own spin.
- Collaborate with designers and artists to implement polished, responsive gameplay
- Own your work end-to-end: from implementation planning to debugging and iteration
- Balance clean, scalable code with smart delivery decisions—know when not to over-engineer
- Proactively identify issues and opportunities in the codebase or gameplay experience
- Be part of a collaborative, no-ego team that values open feedback and shared success
- Advanced Unity knowledge (5y+) including scripting in C#, UI systems, physics, animation, particle systems, shaders, tools development, and cross-platform optimization, etc.
- Experience in complex gameplay mechanics, AI systems, and custom tools development
- Comfortably using Design Patterns
- Skilled in identifying performance bottlenecks and implementing optimizations, with a strong focus on memory management, frame rate stability, and reducing load times.
- A previous experience with CI/CD pipelines would be a plus
- Experience with analytics-driven development and A/B testing in live games
- Good sense of gameplay experience and special attention to details
- Speak and write English
- Track record with successful mobile games
- Professional game development experience
- Other benefits according to the country you reside
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